Component · Free prompt
Highlighter
Highlighter is a complete, paste-ready component build-prompt — a full art-direction spec for Lovable, Bolt, v0, Cursor and Claude. It's free: copy it below and paste it into your builder.

HighlighterComponent · free prompt · copy-paste
Highlighter, Particle, CTA
— Install —
npx shadcn@latest add "https://21st.dev/r/highlighter"
— Component source (Highlighter.tsx) —
"use client";
import type { PropsWithChildren } from "react";
import React, { useEffect, useRef, useState } from "react";
interface MousePosition {
x: number;
y: number;
}
export default function useMousePosition(): MousePosition {
const [mousePosition, setMousePosition] = useState<MousePosition>({
x: 0,
y: 0,
});
useEffect(() => {
const handleMouseMove = (event: MouseEvent) => {
setMousePosition({ x: event.clientX, y: event.clientY });
};
window.addEventListener("mousemove", handleMouseMove);
return () => {
window.removeEventListener("mousemove", handleMouseMove);
};
}, []);
return mousePosition;
}
interface HighlightGroupProps {
children: React.ReactNode;
className?: string;
refresh?: boolean;
}
export const HighlightGroup: React.FC<HighlightGroupProps> = ({
children,
className = "",
refresh = false,
}) => {
const containerRef = useRef<HTMLDivElement>(null);
const mousePosition = useMousePosition();
const mouse = useRef<{ x: number; y: number }>({ x: 0, y: 0 });
const containerSize = useRef<{ w: number; h: number }>({ w: 0, h: 0 });
const [boxes, setBoxes] = useState<HTMLElement[]>([]);
useEffect(() => {
containerRef.current &&
setBoxes(
Array.from(containerRef.current.children).map(
(el) => el as HTMLElement,
),
);
}, []);
useEffect(() => {
initContainer();
window.addEventListener("resize", initContainer);
return () => {
window.removeEventListener("resize", initContainer);
};
}, [setBoxes]);
useEffect(() => {
onMouseMove();
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [mousePosition]);
useEffect(() => {
initContainer();
}, [refresh]);
const initContainer = () => {
if (containerRef.current) {
containerSize.current.w = containerRef.current.offsetWidth;
containerSize.current.h = containerRef.current.offsetHeight;
}
};
const onMouseMove = () => {
if (containerRef.current) {
const rect = containerRef.current.getBoundingClientRect();
const { w, h } = containerSize.current;
const x = mousePosition.x - rect.left;
const y = mousePosition.y - rect.top;
const inside = x < w && x > 0 && y < h && y > 0;
if (inside) {
mouse.current.x = x;
mouse.current.y = y;
boxes.forEach((box) => {
const boxX =
-(box.getBoundingClientRect().left - rect.left) + mouse.current.x;
const boxY =
-(box.getBoundingClientRect().top - rect.top) + mouse.current.y;
box.style.setProperty("--mouse-x", `${boxX}px`);
box.style.setProperty("--mouse-y", `${boxY}px`);
});
}
}
};
return (
<div className={className} ref={containerRef}>
{children}
</div>
);
};
interface HighlighterItemProps {
children: React.ReactNode;
className?: string;
}
export const HighlighterItem: React.FC<
PropsWithChildren<HighlighterItemProps>
> = ({ children, className = "" }) => {
return (
<div
className={`relative overflow-hidden p-px before:pointer-events-none before:absolute before:-left-48 before:-top-48 before:z-30 before:h-96 before:w-96 before:translate-x-[var(--mouse-x)] before:translate-y-[var(--mouse-y)] before:rounded-full before:bg-lime-500 before:opacity-0 before:blur-[100px] before:transition-opacity before:duration-500 after:absolute after:inset-0 after:z-10 after:rounded-3xl after:opacity-0 after:transition-opacity after:duration-500 before:hover:opacity-20 after:group-hover:opacity-100 dark:before:bg-white/50 ${className}`}
>
{children}
</div>
);
};
interface ParticlesProps {
className?: string;
quantity?: number;
staticity?: number;
ease?: number;
refresh?: boolean;
color?: string;
vx?: number;
vy?: number;
}
function hexToRgb(hex: string): number[] {
// Remove the "#" character from the beginning of the hex color code
hex = hex.replace("#", "");
// Convert the hex color code to an integer
const hexInt = parseInt(hex, 16);
// Extract the red, green, and blue components from the hex color code
const red = (hexInt >> 16) & 255;
const green = (hexInt >> 8) & 255;
const blue = hexInt & 255;
// Return an array of the RGB values
return [red, green, blue];
}
export const Particles: React.FC<ParticlesProps> = ({
className = "",
quantity = 30,
staticity = 50,
ease = 50,
refresh = false,
color = "#ffffff",
vx = 0,
vy = 0,
}) => {
const canvasRef = useRef<HTMLCanvasElement>(null);
const canvasContainerRef = useRef<HTMLDivElement>(null);
const context = useRef<CanvasRenderingContext2D | null>(null);
const circles = useRef<any[]>([]);
const mousePosition = useMousePosition();
const mouse = useRef<{ x: number; y: number }>({ x: 0, y: 0 });
const canvasSize = useRef<{ w: number; h: number }>({ w: 0, h: 0 });
const dpr = typeof window !== "undefined" ? window.devicePixelRatio : 1;
useEffect(() => {
if (canvasRef.current) {
context.current = canvasRef.current.getContext("2d");
}
initCanvas();
animate();
window.addEventListener("resize", initCanvas);
return () => {
window.removeEventListener("resize", initCanvas);
};
// eslint-disable-next-line react-hooks/exhaustive-deps
}, []);
useEffect(() => {
onMouseMove();
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [mousePosition.x, mousePosition.y]);
useEffect(() => {
initCanvas();
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [refresh]);
const initCanvas = () => {
resizeCanvas();
drawParticles();
};
const onMouseMove = () => {
if (canvasRef.current) {
const rect = canvasRef.current.getBoundingClientRect();
const { w, h } = canvasSize.current;
const x = mousePosition.x - rect.left - w / 2;
const y = mousePosition.y - rect.top - h / 2;
const inside = x < w / 2 && x > -w / 2 && y < h / 2 && y > -h / 2;
if (inside) {
mouse.current.x = x;
mouse.current.y = y;
}
}
};
type Circle = {
x: number;
y: number;
translateX: number;
translateY: number;
size: number;
alpha: number;
targetAlpha: number;
dx: number;
dy: number;
magnetism: number;
};
const resizeCanvas = () => {
if (canvasContainerRef.current && canvasRef.current && context.current) {
circles.current.length = 0;
canvasSize.current.w = canvasContainerRef.current.offsetWidth;
canvasSize.current.h = canvasContainerRef.current.offsetHeight;
canvasRef.current.width = canvasSize.current.w * dpr;
canvasRef.current.height = canvasSize.current.h * dpr;
canvasRef.current.style.width = `${canvasSize.current.w}px`;
canvasRef.current.style.height = `${canvasSize.current.h}px`;
context.current.scale(dpr, dpr);
}
};
const circleParams = (): Circle => {
const x = Math.floor(Math.random() * canvasSize.current.w);
const y = Math.floor(Math.random() * canvasSize.current.h);
const translateX = 0;
const translateY = 0;
const size = Math.floor(Math.random() * 2) + 1;
const alpha = 0;
const targetAlpha = parseFloat((Math.random() * 0.3 + 0.1).toFixed(1));
const dx = (Math.random() - 0.5) * 0.2;
const dy = (Math.random() - 0.5) * 0.2;
const magnetism = 0.1 + Math.random() * 4;
return {
x,
y,
translateX,
translateY,
size,
alpha,
targetAlpha,
dx,
dy,
magnetism,
};
};
const rgb = hexToRgb(color);
const drawCircle = (circle: Circle, update = false) => {
if (context.current) {
const { x, y, translateX, translateY, size, alpha } = circle;
context.current.translate(translateX, translateY);
context.current.beginPath();
context.current.arc(x, y, size, 0, 2 * Math.PI);
context.current.fillStyle = `rgba(${rgb.join(", ")}, ${alpha})`;
context.current.fill();
context.current.setTransform(dpr, 0, 0, dpr, 0, 0);
if (!update) {
circles.current.push(circle);
}
}
};
const clearContext = () => {
if (context.current) {
context.current.clearRect(
0,
0,
canvasSize.current.w,
canvasSize.current.h,
);
}
};
const drawParticles = () => {
clearContext();
const particleCount = quantity;
for (let i = 0; i < particleCount; i++) {
const circle = circleParams();
drawCircle(circle);
}
};
const remapValue = (
value: number,
start1: number,
end1: number,
start2: number,
end2: number,
): number => {
const remapped =
((value - start1) * (end2 - start2)) / (end1 - start1) + start2;
return remapped > 0 ? remapped : 0;
};
const animate = () => {
clearContext();
circles.current.forEach((circle: Circle, i: number) => {
// Handle the alpha value
const edge = [
circle.x + circle.translateX - circle.size, // distance from left edge
canvasSize.current.w - circle.x - circle.translateX - circle.size, // distance from right edge
circle.y + circle.translateY - circle.size, // distance from top edge
canvasSize.current.h - circle.y - circle.translateY - circle.size, // distance from bottom edge
];
const closestEdge = edge.reduce((a, b) => Math.min(a, b));
const remapClosestEdge = parseFloat(
remapValue(closestEdge, 0, 20, 0, 1).toFixed(2),
);
if (remapClosestEdge > 1) {
circle.alpha += 0.02;
if (circle.alpha > circle.targetAlpha) {
circle.alpha = circle.targetAlpha;
}
} else {
circle.alpha = circle.targetAlpha * remapClosestEdge;
}
circle.x += circle.dx + vx;
circle.y += circle.dy + vy;
circle.translateX +=
(mouse.current.x / (staticity / circle.magnetism) - circle.translateX) /
ease;
circle.translateY +=
(mouse.current.y / (staticity / circle.magnetism) - circle.translateY) /
ease;
// circle gets out of the canvas
if (
circle.x < -circle.size ||
circle.x > canvasSize.current.w + circle.size ||
circle.y < -circle.size ||
circle.y > canvasSize.current.h + circle.size
) {
// remove the circle from the array
circles.current.splice(i, 1);
// create a new circle
const newCircle = circleParams();
drawCircle(newCircle);
// update the circle position
} else {
drawCircle(
{
...circle,
x: circle.x,
y: circle.y,
translateX: circle.translateX,
translateY: circle.translateY,
alpha: circle.alpha,
},
true,
);
}
});
window.requestAnimationFrame(animate);
};
return (
<div className={className} ref={canvasContainerRef} aria-hidden="true">
<canvas ref={canvasRef} />
</div>
);
};
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